ENT.Type = "anim"
ENT.Base = "base_entity"
ENT.PrintName = "Blind"
ENT.Author = "Swifty"
ENT.Information = [[Blinds a player for a short ammount of time]]
ENT.Spawnable = false
ENT.AdminSpawnable = true
ENT.Category = "HNS Blocks"

BlindedPlayers = {}


/*
if ( CLIENT ) then 
function blind_hud()
        surface.SetDrawColor( 0, 0, 0, 255 );
        surface.DrawRect(0,0,ScrW(),ScrH())
end
hook.Add("HUDPaint", "Blinding", blind_hud);
end
AddConsoleCommand( "blind_hud" )
*/